
Thanks to ParkerR on #radeon for taking the picture from his machine, I'm too lazy.
So it runs kinda, it hangs the GPU a fair bit, it misrenders some colors in some scenes, but you can see most of it. I'm not sure if I'll get back to this before next year (I'll try), but I'm pretty happy to have gotten it this far in a day, though I'm sure the next few things will me much more difficult to debug.
The branch is here:
https://github.com/airlied/mesa/commits/radv-wip-doom-wine