August 15th, 2005


Xegl running.. with input

Okay I've gotten Xegl to run on my Radeon 9200 after following all of the instructions at:

I also fixed up evdev.c so that the mouse buttons work correctly.... the evdev.c code from Kdrive is broken as it tries to open all the event devices as keyboards
and mice.. this of course doesn't work out too good, and it breaks... I've had to for now set my devices by hand in the hw/xgl/egl/evdev.c file...

I've got some rendering errors with it, and I've no idea what more it needs to make it faster and better.....